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Gamebryo engine terrible
Gamebryo engine terrible





gamebryo engine terrible

gamebryo engine terrible

The biggest issue that I had, that prevented me from playing, was the 64 MHZ stutter that Valen mentioned. However, I’m used to running the latest and greatest on max settings and they run perfectly smooth at 60 fps, so running something at 30 fps has a very noticeable difference to me. I tried your “fix” to reduce the stutter and it does help things run a bit smoother for me. Originally posted by Vaginal Vampire:After spending all night long researching and reading and experimenting I have a decent solution to the Steam version of Divinity 2. It's only the Steam version they jacked up. Because of the 64MHZ stutter bug is still alive and doing well in this current version of the game regradless of any extra issue steam may be causing. research the issue on Fallout New Vegas - where the problem has been fixed by 3rd party software.īut as I said before - if you game runs good enough for you - Game on!Īs for me - I will be putting this game (3 dollar loss) in the same bin I did last time I had this game - The trash bin. If you would like to learn more about the 64 MHZ stutter bug and what causes it. This time on a totally different and new system. Same bug as years ago with a non-steam version. However, Just to verify what I already Knew I went purchased the game for 3 dollars (No Loss) and set the FPS cap to 30. And as long as the game runs good for you - thats all that matters. Originally posted by Valen:My friend - you can believe whatever you want. This is a great game - the problem is the game engine. Bethesda never openly fixed this issue with any of their games - and since the game uses their engine - it is going to have issues as well. The gamebryo engine - along with its big brother - the creation engine are just poor engines when it comes to causing stutter under different conditions. The problem is no one ever made a remove stutter bug script extender for this game. This is the same engine that was used in fallout New vegas. This is a problem with the Gamebryo engine. Originally posted by Valen:Ok, good info thanks - However the real issue is called the 64 MHZ stutter bug. This is a great game - the problem is the game engine.Įven the non-steam version had stutter issues - I owned the retail non-steam version. Older Computer systems and monitors can really have an issue with this stutter bug. But once you notice it - you always notice it. Some people will notice this stutter bug and some will not. However, none of these solutions will totally fix the problem without a script extender to fix this issue (as mentioned above). There really is no noticeable difference between 30 and 60 FPS to the human eye.Īnother fix has been to try and change your monitor fequency to something different than it currently is. The human eye only notices problems with frame rate that is below 30fps. There are numerous fixes around for this issue - one - as you mentioned is trying to cap or lower your FPS. Ok, good info thanks - However the real issue is called the 64 MHZ stutter bug. I hope this helps whoever reads this and wish you luck. I personally do not care about framerate. If you think you're above playing a game below 60fps then it is your loss. I've searched and searched through the game's files and could not find a way to fix it.īut I'm happy with this fix cause I can finally play this game I really love. I read online that the Steam version of this game will not read refresh rate correctly. I run it maxed with Riva capping it a 30fps and it runs amazing.

#Gamebryo engine terrible download#

OR you can use RivaTunerStatistics, (my personal choice), with AfterBurner.Īfter you either download the above or use your GPU settings to cap at 30fps, you can load the game and it should run a thousand times better. If you GPU control can do it then set it to 30fps cap. Now the next thing is you must use an external frame limiter. The slider must be set all the way to the left, no cap. After spending all night long researching and reading and experimenting I have a decent solution to the Steam version of Divinity 2.įirst off it must be ran at 30fps to those having this issue.







Gamebryo engine terrible